Words are good, so here is our history.

Progress is Slow, May 2020 Update

By Jeffrey M. Barber

“Wow”

I forgot how much work there is in building a programming language, but it is super fun. So here we are in May of the remarkably interesting 2020. I am coming out a slump of depression (I think) from this world-changing covid-19, and I recently made good progress towards the first milestone.

I am lurching forward ever so slowly every weekend I invest in this madness.

First Announcement

By Jeffrey M. Barber

Welcome, welcome, welcome…

This is the first update on the Adama language project!

I finally have set forth on the journey of telling people about my latest passion project. Surprise, it’s a programming language! However, it is not a generic programming language, and I want to make this exceptionally clear. It’s a domain specific programming language meant for board games. Yep, that’s right! Board Games!!!. However, I have discovered this language has some very interesting properties which make it broadly applicable, and I have a vision for a new type of infrastructure!