Words are good, so here is our history.

Last Performance Update (for July?)

By Jeffrey M. Barber

From last time, the performance and user cost was sitting at:

First Case Study (Chat) & Open Thoughts

By Jeffrey M. Barber

The language is in a high functioning state, and it is validating the vision that I have as a madman lunatic. Today, I would like to jump ahead into the future and share the vision for how to build products with the platform that I envision. This is a useful exercise as I am in the process of defining the service beyond the series of hacks that got my prototype working. More importantly, I want to share this vision with you, and I’d also like to quickly contrast this to the past.

Performance Updates & Good-Enough?!?

By Jeffrey M. Barber

This update spans events over four days of joyful suffering.

Performance Funday

By Jeffrey M. Barber

A non-productive theme for July is to jump into performance and measure a few things. The hope is that this search will produce some low-hanging fruit that I can exploit, and I also intend to validate correctness on many things since there are some slap dashing stupid stuff. A core reason for the urgency beyond being interesting work is that I want to utilize permutation testing as a way of finding novel test-cases. Given that it took a bit over half a day to simulate playing 1.2 M games, I would like to be able to cut that time down.